Coordinates are relative to the active window unless CoordMode was used to change that. The x/y coordinates to move the mouse to, which can be expressions. MouseMove, X, Y, Speed, Relative Parameters X, Y There is a thing to tune how hard it is to click the rollerbar, but all of the above are butter smooth and even (after cleaning).MouseMove - Syntax & Usage | AutoHotkey MouseMove Less resistive, as in the force to scroll the scroll wheel or the roller? Both of mine were second-hand, but both were fine. There are a lot of options in Contour's tool. I do have Scroll Lock and Pause/Break bound to these functions anyway so not a huge deal. With my non-pro at home, I have scrollwheel click disable and scroll press and roll to do the Button 4 and 5 thing, but that is less convenient. This way, with multiple screens, I can have nice full screen apps and easily switch and navigate through all of it. I have the buttons (using Contour's tool for Mac) set to left click for the leftmost, right for the rightmost, scrollwheel click and the middle button for button 3 and the two utility buttons mapped to button 4 & 5. Since I am used the using the Rollermouse almost exclusively with my right hand, this pattern carries over to my use at home, with a more standard keyboard. At work, I type on the left isolinear matrix and the staggered with my right, so my right is usually the only one there. Again, it may just be a matter of style and getting used to it. I use my left thumb for the left click when I need to click and drag (and only then). I really cannot reach the left button with my right hand on the home row, but can reasonably with everything else. I wish I could make the middle-roller less resistive. remap double-click button to middle mouse button. Also, I need to work out how to remap this thing. Thanks for the feedback thus far everyone, it's changed it how I'm using it some but it still feel peculiar. The closest other solution for touch typing while mousing is using a *well made* board with an integrated touchpoint, but that *is* your keyboard and with being able to "throw" horizontally and "spin" vertically, the Rollermouse is a lot quicker and more precise at higher tracking speeds, not to mention additional buttons and a scrollwheel.īack to the rollermouse - this may be an indication that I'm doing it wrong but I wish the actual roller was more to the right. This will force you to learn the Rollermouse and most people who do really really like it. That being said, I would suggest only having the mouse *physically available* (at home I keep it behind the keyboard) but not reachable. Which isn't bad, since I am in VIM, a browser, or command-line 99% of the day and I have shortcuts and hotkeys galore. At work, since (as some of you recall) I have the ridiculous Tipro setup I make due. last and current job have an entire graphics team, so besides cropping and exporting, I do very little on the job), I do like I having a Logitech M570 trackball (I am one of those ones who love love loved the old Microsoft optical trackballs, so this is the closest modern without dropping a fortune). If I am doing some graphics editing (funsy gamesy stuff in my spare time. Michael Doyle wrote: ↑I love my rollermouse but I find that I still like to have the option of having a mouse or trackball on the side and moving back and forth depending on what I'm doing
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